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AP Computer Science 1.1 Program Development. The situation in the video is an example of which of the following?
AP Computer Science 1.3 Program Development. Which of the following is a correct declaration of one of the classes in the diagram?
AP Computer Science 2.5 Program Development. Assume that a given penguin's name never changes. Which of the following is true?
AP Computer Science 2.1 Program Development 190 Views
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Description:
AP Computer Science 2.1 Program Development. The approach used in this project is an example of which of the following?
Transcript
- 00:00
Thank you We sneak and here's your shmoop fuse you're
- 00:05
brought to you by penguins who feel discriminated against during
- 00:09
casual fridays All right you've been assigned to a project
- 00:12
in which you'll be writing a collection of classes in
- 00:15
java in order to model the various species of penguins
Full Transcript
- 00:18
in the world today super class is penguin with a
- 00:22
hierarchy of sub classes organized by genus and species Your
- 00:28
class hierarchy will be used to model penguins in zoos
- 00:31
and wildlife preserves all over the world Super class england
- 00:35
is declared as the following but the approach used in
- 00:39
this project is an example of which of the following
- 00:43
pop down please roman numeral thing All right let's go
- 00:49
let's mix it up and start from the bottom Our
- 00:52
dad encapsulation is the process of hiding data through private
- 00:55
variables so that others cannot access it In this case
- 01:00
the penguins name is declared his private because you know
- 01:03
penguins really private This is a good example of data
- 01:06
encapsulation Yup Second option talks about odd decorated development which
- 01:12
is the use of different objects that work together to
- 01:14
make the program run well in this case the penguin
- 01:17
Suit class and it's sub classes could be used to
- 01:19
model a real world population of penguins This program adequately
- 01:23
uses object oriented development Finally we get to our last
- 01:27
option Well really our first we've talked about top down
- 01:30
development This is the approach to writing programs where all
- 01:33
the general stuff is made first and then the more
- 01:35
specific stuff is building so useful approach It doesn't really
- 01:39
apply to this program That leaves us with two and
- 01:42
three is our answer which corresponds choice b till next 00:01:46.668 --> [endTime] time Remember the penguin is mightier than the sword
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