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AP Computer Science 3.3 Program Development 201 Views
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AP Computer Science 3.3 Program Development. Given the following programs, which would suitably contain the class pogoStickToy?
AP Computer Science 3.3 Program Development. Given the following programs, which would suitably contain the class pogoStickToy?
Transcript
- 00:00
Thank you We sneak and here's your shmoop du jour
- 00:05
brought to you by the programmer who named his lupin
- 00:07
aerator dracula It was count given the following program which
- 00:14
would suitably contain the class pogo stick toy right All
- 00:19
right we'll hear your potential answers programing You all right
Full Transcript
- 00:24
Well let's do it This problem brings up the importance
- 00:27
of variable names They're important so that others can understand
- 00:30
your code And if you come back to it after
- 00:32
a while you can read it too When reading other
- 00:35
people's code we can assume that they've appropriately named their
- 00:38
variables wouldn't find a pogo stick in and off with
- 00:42
store would yet the other two choices air places where
- 00:46
we could most likely find a pogo stick The program
- 00:49
that manages them would have to contain variables representing pogo 00:00:53.469 --> [endTime] sticks Your answer must be deep woe
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